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Bastion Walkthrough Part 31: Point Lemaign (2 of 2)

Check out this walkthrough for the action/RPG game Bastion and beat "Point Lemaign" with this online demo.


It was right here that Zulf's Ura forefathers decided to mix it up. Okay, so maybe we didn't get their sign off on the whole Grand Rail thing. That was bad. The Rail must have shook the Ura to the bone down in those dens of theirs. Well, the Rail won't last much longer, now that the Kid took the Shard. It's still got one good run in store for him though. All the rotten wood there on the Rail's turned it into Swampweed Central. Ever tried dancing side to side while holding your breath, while choking on Swampweed, while Peckers are trying to prick you in the eye? Well, let me tell you, it ain't fun. But then at last, it's the end of the line. He'll be picking Swampweed out of those boots for days. Turns out he's got company up at the rail station waiting for him. Not just another Wallflower or Pincushion, mind you. At first, he thinks it's Zulf. Turns out he's wrong. "This is for you," says the man, then wham. When the Kid comes to, the man's long gone, but something else is there. The only words Kid recognizes on that parchment are, "for Zia". Well, what's a Kid to do? He took the Shard, he took the hit, and he took that note.

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