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F.E.A.R. 3 Walkthrough Part 28 Port (1 of 8)

Check out part 2 of this F.E.A.R. 3 walkthrough and beat "Interval 07 - Port" with this online demo.


Man 1: Warning. Southeast perimeter has been breached. All personnel respond. Warning. Southeast perimeter has been breached. All personnel respond.

Jin: Hey, it's Jin. Look, I really don't, I really don't expect to make it through this. Armacham is all around, and I don't know if you've looked up at the sky, but some weird shit is happening. I mean like, Biblical weird shit. What's important is stopping Alma.

Locate Becket and find out what he knows. Jin out.

Chopper Victor One One: Chopper Victor One One to command. I can't keep this bird airborne with all these disturbances in the skies. Request permission to-- Command! She's out of control. I can barely hold her!

Command: All call signs, this is command. Be advised. The disturbances in the sky are producing the paranormal anomalies. Secure your sectors if more disturbances occur.

Man 2: These creatures must be born from our mother's mind. Memories, perhaps?

Jin: I've been monitoring Armacham's chatter. They, they know you're after Becket. They've got more of those Commanders in the field looking for you.

Phase Commander: Phase Commander on site. All Yankee call signs are now under my command.

Man 3: Enemy spotted. Eyes in front! Drop! Shit! Drop!

Man: Mortal!

Man 3: Stop! Get your cover!

Man: Private [inaudible 00:04:27], suppressing fire.

Man: Get back! Get back! He's lost an arm! Shit, shit, shit!

Man: Man down. Get eyes on the target.

Man: We've got a hostile [inaudible 0:05:18].

Man: Fucking man! Get down! Duck! Get cover!

Command: All squads secure your checkpoints. Protect the high value experiment.

Man 2: Sergeant Becket must be more important to them than we thought.

Man: Shit!

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