Skyrim Dark Brotherhood Walkthrough Part 5 - Mourning Never Comes [Commentary / HD]

Check out this Skyrim Dark Brotherhood walkthrough. Part 5: Mourning Never Comes.

Transcript

Astrid: Since it's your first contract, I'll let you keep whatever Muiri pays. She'll be generous, I'm sure. They always are.

Player: Oh, it's the guy I met on the road. Whoa, what's this? Weird wall.

Gabriella: Tell me, brother. Are the stories true?

Nazir: I see you're back from Dawnstar. Beitild lies dead, I hope? Of course she is. I hear the mining business is extremely cutthroat. And those hours, they're murder. I could do this all day. Here's your payment.

Player: I see what you did there, Nazir.

Nazir: Congratulations. You slaughtered an emaciated beggar in cold blood. You are truly an opponent to be feared. Here's your payment.

Player: Look, just give me the money. I don't need your attitude.

Nazir: Good. And I hope you were careful in that lumber mill. Those splinters and rusty nails can be quite nasty. Your payment for a job well done. I'm sorry, I don't. Come see me again later.

Player: Let's check that shout we learned. All right. Let's unlock that. We'll give that a shot next time the opportunity arises. All right. Our first big assignment. We are headed to Markarth and we're going to go meet with, I'm not sure how to pronounce that name, Muiri.

Bothela: The Hag's Cure is here for all your discreet needs.

Muiri: Why are you looking at me like that? The Dark Brotherh... Oh, oh. I... my goodness, you're really here. The Black Sacrament, it actually worked? What I need? What I need is for Alain Dufont to die. I want him hunted down and murdered like the dog he is. I didn't know it when we were with each other. But Alain is actually the leader of a band of cutthroats. Bandits. They're holed up in some old dwarven ruin, Raldbthar. It's near Windhelm. They use it as their base. It's where they stage their raids. I want you to go to that ruin, find Alain Dufont, and kill him. I don't care about his friends. Do whatever you want with them. But Alain has to die. Excellent. Once Alain is dead, I'll pay you, in gold. I've saved up a bit. I hope that'll do. But well, there is one more thing if you're interested. If you can, I want you to kill someone else as well. You don't have to, not as part of our deal, but if you do I'll pay you even more. It's Nilsine Shatter-Shield, in Windhelm. If Nilsine dies too, I'll make it worth your while.

Player: Kill more people and I get more money?

Muiri: Make them all pay for what they've done to me.

Player: I'm in. Sign me up. I wonder if anyone's watching. Nope. With that done we're going to head out after Alain now. Although there's no fast travel point right next to it so we're going to have to hoof it. We're almost here at Raldbthar. Looks like the ruins are up these steps. Let's see if there are any guards outside. There's one. Now they heard me. Let me back off here. Let's try to get a sneak attack on these ones. Wow, that looked fun. It appears to be it so let's get inside. All right. Looks like we got a fire trap there. And that looks like a trigger to me. Someone's sleeping. You can jump over that. And we'll try to pick this lock here. All right. Looks like we got a clear shot at him.

Bandit Thug: That the best you can do?

Muiri: Well, what news? Is Alain... Thank you. That bastard got exactly what he deserved. And I heard about Nilsine. You have more than fulfilled your part of the bargain. Please take this as payment, and a symbol of my affection. I'll never forget you.

Player: Okay. Back to the sanctuary.

Astrid: Ah, you're back. So, how went your first real contract? A bit more exciting than Nazir's been offering, I'd wager. Oh, very good. Very good indeed. You, my dear, are going to fit in here quite nicely. Now, I need your assistance with a matter of a more personal nature. It's Cicero. Ever since he arrived, his behavior's been well, erratic would be an understatement. I do believe he is truly mad. But it's worse than that. He's taken to locking himself in the Night Mother's chamber and talking to someone in hushed but frantic tones. Who is he speaking with? What are they planning? I feel treachery. Maybe so, but healthy paranoia has saved this Sanctuary before, and my gut's telling me that demented little fool is up to something. Dear brother, I need you to steal into that chamber and eavesdrop on their meeting. It'll be no use clinging into shadows. They'll see you for sure. No, you need a hiding place. Somewher they'd never think to look. Like inside the Night Mother's coffin. Be that as it may, we have no other choice. You need to remain unseen. Now go before they meet. And report back to me with whatever you learn.

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